Do you model for looks or realism/accuracy

oh man, this is beautiful!!!
that colour is out of sight.
and it really shows how much fun you can have with any subject.
Thanks. Fun is the reason we do this, although sometimes the kit kinda takes the wind out of your sails. Pantherman
 
I build as an art form. Which sounds really fudgeing pretentious!
But I mean I don't strive for total accuracy. I want to portray an emotion, a sense of location, of size, of disrepair or any one of a dozen other things.
I always take the position that when you look at real thing, a tank for example, you see it from several metres (or feet for our colonial cousins) and that's how I build. As of a scale me was several cms (or inches) away.
So build as you like. Sod anyone else!
 
So, working on my present project I'm laying down decals, AND looking through my spare decals I found some warning decals for this or that from an old Vigilante kit and I decided to put them on the F-14. Purists might disagree but man they are looking cool.....what say the masses?
What is this reality of which you speak?

Seriously, this is supposed to be fun. I generally prefer as much realism as can be gotten from a scale model, but even with a microscope (Yes, I have used one on several builds.o_O ) there's a limit. On the other hand, if you are modeling SF or fantasy, what is "real?"

And there are times I like a "factory fresh" or museum appearance.

De gustibus non disputandem est.
 
And there are times I like a "factory fresh" or museum appearance.
That's always a dilemma for me, especially when doing subjects like Cold War jets. The real life examples you see are often either perfectly restored (probably better than factory fresh) or sitting outdoors with 50 years of sun and bird droppings having faded and destroyed the finish. There's also the variability from where it was deployed. A jet that spent much of its life in an alert hangar in the northern part of the US is going to look a lot better than one that lived on a carrier deck at sea.
 


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