Dragon 1/35 Panzer IV Ausf. H "Fudge the Führer's order, let's have some beer!"

The painting is outstanding, but … it looks like a tank that's been outside in all weathers for about five years … If you hadn't done all that chipping and rust, but gone for a dirt effect instead, IMHO it would have looked a lot more realistic. Unless I'm mistaken in thinking it's rust, of course :)

(Also, I take it you meant "beer"? :) )
 
The painting is outstanding, but … it looks like a tank that's been outside in all weathers for about five years … If you hadn't done all that chipping and rust, but gone for a dirt effect instead, IMHO it would have looked a lot more realistic. Unless I'm mistaken in thinking it's rust, of course :)

(Also, I take it you meant "beer"? :) )
course, beer haha typo
 
The painting is outstanding, but … it looks like a tank that's been outside in all weathers for about five years … If you hadn't done all that chipping and rust, but gone for a dirt effect instead, IMHO it would have looked a lot more realistic. Unless I'm mistaken in thinking it's rust, of course :)

(Also, I take it you meant "beer"? :) )
I was trying to create like a oily and rusty vibe. Maybe later I will add some dirty to tone it down
 
im a ship guy , but lurk on the armor forum here... the weathering techniques you guys use blows me away. great inspiration
 
Every branch of modelling has its own techniques and peculiarities, really. Car modellers tend to be good at spraying things smoothly, for example, which is a skill you don't really need to develop highly as an armour modeller, but at the same time, car modellers tend to build their models as if they're in a showroom — which to me, as a mainly armour modeller, just doesn't look right :) Not sure about ship modellers' quirks in North America, but here in the Netherlands, they tend to be capable scratchbuilders in wood or brass, but especially the RC ones often fudge scales for details.
 
Every branch of modelling has its own techniques and peculiarities, really.
THIS!

That is what makes it fun to branch out.

I am primarily an airplane guy, but I built my 1st ship since the 1970s recently, not a past-tense statement since it is not finished. I've made one car (1/24th F1 car which I thought would be big since 1/24 in airplanes is HUUUUGE) since returning to the hobby and have another F1 car in the stash this time 1/12th scale which is what I was expecting. I've made 4 AFVs in the last year too, and have more in the stash.

Branching out will teach you new things. Yes it will show your weaknesses, but that allows you to learn new techniques which will improve your skills across the spectrum.
 


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