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Again great feedback here and in the other forums!

Thanks allot mates :)


Now that most decisions are done, the basic skeleton build complete, I was able to look at the actual "beefing up" and adding armor.

For this I wanted to keep the 3-sided (or 6-corner) approach that I also used on the carapace.

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The first section of armor plates on the thigh of POLLUX.

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And on both walkers (they now look a bit like Dutch Ice Skaters :) )

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The first armor plates for the shins.

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Here you can see clearly the difference with and without shin armor.

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While the Green Putty cured I added a shield to CASTOR.

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The putty sanded and cleaned up.

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As a final detail I added a plastic card ornament to the shield.

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And then it was time for rivets - plenty of rivets :)

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And POLLUX with rivets - did I tell you how much I like his pose?

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No, I LOVE the pose :)

 

POLLUX and CASTOR completed!

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So, what do you think?

Do they look Imperial enough?


Now I will start to look into the other combatants and the actual construction of the street and buildings. So I will browse the Hirst Arts gallery (http://www.hirstarts.com/projects.html) for some inspiration.

As opposing combatants we'll have some Orks. I have the idea of an Ork emerging from a sewer manhole and firing an RPG-style rocket launcher, but I still need a bigger opponent, worthy of POLLUX or CASTOR.

Maybe a tank or a emplaced gun (no walker, as I've already done some Ork walkers :) )


I look forward to your C&C and suggestions.

Cheers

Klaus


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